Height zeta function
A bandwidth-sharing game is a type of resource allocation game designed to model the real-world allocation of bandwidth to many users in a network. The game is popular in game theory because the conclusions can be applied to real-life networks. The game is described as follows:
The game
- players
- each player has utility for amount of bandwidth
- user pays for amount of bandwidth and receives net utility of
- the total amount of bandwidth available is
We also use assumptions regarding
The game arises from trying to find a price so that every player individually optimizes their own welfare. This implies every player must individually find . Solving for the maximum yields .
The problem
With this maximum condition, the game then becomes a matter of finding a price that satisfies an equilibrium. Such a price is called a market clearing price.
A possible solution
A popular idea to find the price is a method called fair sharing.[1] In this game, every player is asked for amount they are willing to pay for the given resource denoted by . The resource is then distributed in amounts by the formula . This method yields an effective price . This price can proven to be market clearing thus the distribution is optimal. The proof is as so:
Proof
Comparing this result to the equilibrium condition above, we see that when is very small, the two conditions equal each other and thus, the fair sharing game is almost optimal.