Fraunhofer diffraction: Difference between revisions
en>Chetvorno Disambiguated: near field → Near-field region |
|||
Line 1: | Line 1: | ||
{{See also|Lambert's cosine law}} | |||
{{one source|date=June 2012}} | |||
'''Lambertian reflectance''' is the property that defines an ideal [[Diffuse reflection|diffusely reflecting]] surface. The apparent brightness of such a surface to an observer is the same regardless of the observer's angle of view. More technically, the surface's [[luminance]] is [[isotropic]], and the [[luminous intensity]] obeys [[Lambert's cosine law]]. Lambertian reflectance is named after [[Johann Heinrich Lambert]], who introduced the concept of perfect diffusion in his 1760 book ''[[Photometria]]''. | |||
==Examples== | |||
Unfinished wood exhibits roughly Lambertian reflectance, but wood finished with a glossy coat of [[polyurethane]] does not, since the glossy coating creates [[specular highlight]]s. Not all rough surfaces are Lambertian reflectors, but this is often a good approximation when the characteristics of the surface are unknown. | |||
[[Spectralon]] is a material which is designed to exhibit an almost perfect Lambertian reflectance. | |||
==Use in computer graphics== | |||
In [[computer graphics]], Lambertian reflection is often used as a model for [[diffuse reflection]]. This technique causes all closed polygons (such as a triangle within a 3D mesh) to reflect light equally in all directions when rendered. In effect, a point rotated around its [[normal vector]] will not change the way it reflects light. However, the point will change the way it reflects light if it is tilted away from its initial normal vector.<ref>{{cite book| last = Angel| first = Edward| title = Interactive Computer Graphics: A Top-Down Approach Using OpenGL| url = http://books.google.com/?id=Fsy_QgAACAAJ| edition = third| year = 2003| publisher = Addison-Wesley| isbn = 978-0-321-31252-5 }}</ref>{{Verify source|date=January 2009}} The reflection is calculated by taking the [[dot product]] of the surface's [[normal vector]], <math>\mathbf{N}</math>, and a normalized light-direction vector, <math>\mathbf{L}</math>, pointing from the surface to the light source. This number is then multiplied by the color of the surface and the intensity of the light hitting the surface: | |||
:<math>I_{D}=\mathbf{L}\cdot\mathbf{N} C I_{L}</math>, | |||
where <math>I_{D}</math> is the intensity of the diffusely reflected light (surface brightness), <math>C</math> is the color and <math>I_{L}</math> is the intensity of the incoming light. Because | |||
:<math>\mathbf{L}\cdot\mathbf{N}=|N||L|\cos{\alpha}=\cos{\alpha}</math>, | |||
where <math>\alpha</math> is the angle between the direction of the two vectors, the intensity will be the highest if the normal vector points in the same direction as the light vector (<math>\cos{(0)}=1</math>, the surface will be perpendicular to the direction of the light), and the lowest if the normal vector is perpendicular to the light vector (<math>\cos{(\pi/2)}=0</math>, the surface runs parallel with the direction of the light). | |||
Lambertian reflection from polished surfaces are typically accompanied by [[specular reflection]] ([[Gloss (material appearance)|gloss]]), where the surface luminance is highest when the observer is situated at the perfect reflection direction (i.e. where the direction of the reflected light is a reflection of the direction of the incident light in the surface), and falls off sharply. This is simulated in computer graphics with various [[Specular highlight|specular reflection models]] such as [[Phong reflection model|Phong]], [[Cook-Torrance]]. etc. | |||
==Other waves== | |||
While Lambertian reflectance usually refers to the reflection of light by an object, it can be used to refer to the reflection of any wave. For example, in [[ultrasound imaging]], "rough" tissues are said to exhibit Lambertian reflectance. | |||
==See also== | |||
* [[List of common shading algorithms]] | |||
==References== | |||
{{reflist}} | |||
[[Category:Radiometry]] | |||
[[Category:Photometry]] | |||
[[Category:Scattering, absorption and radiative transfer (optics)]] | |||
[[Category:Shading]] |
Revision as of 16:55, 2 January 2014
DTZ's public sale group in Singapore auctions all forms of residential, workplace and retail properties, outlets, homes, lodges, boarding homes, industrial buildings and development websites. Auctions are at present held as soon as a month.
We will not only get you a property at a rock-backside price but also in an space that you've got longed for. You simply must chill out back after giving us the accountability. We will assure you 100% satisfaction. Since we now have been working in the Singapore actual property market for a very long time, we know the place you may get the best property at the right price. You will also be extremely benefited by choosing us, as we may even let you know about the precise time to invest in the Singapore actual property market.
The Hexacube is offering new ec launch singapore business property for sale Singapore investors want to contemplate. Residents of the realm will likely appreciate that they'll customize the business area that they wish to purchase as properly. This venture represents one of the crucial expansive buildings offered in Singapore up to now. Many investors will possible want to try how they will customise the property that they do determine to buy by means of here. This location has offered folks the prospect that they should understand extra about how this course of can work as well.
Singapore has been beckoning to traders ever since the value of properties in Singapore started sky rocketing just a few years again. Many businesses have their places of work in Singapore and prefer to own their own workplace area within the country once they decide to have a everlasting office. Rentals in Singapore in the corporate sector can make sense for some time until a business has discovered a agency footing. Finding Commercial Property Singapore takes a variety of time and effort but might be very rewarding in the long term.
is changing into a rising pattern among Singaporeans as the standard of living is increasing over time and more Singaporeans have abundance of capital to invest on properties. Investing in the personal properties in Singapore I would like to applaud you for arising with such a book which covers the secrets and techniques and tips of among the profitable Singapore property buyers. I believe many novice investors will profit quite a bit from studying and making use of some of the tips shared by the gurus." – Woo Chee Hoe Special bonus for consumers of Secrets of Singapore Property Gurus Actually, I can't consider one other resource on the market that teaches you all the points above about Singapore property at such a low value. Can you? Condominium For Sale (D09) – Yong An Park For Lease
In 12 months 2013, c ommercial retails, shoebox residences and mass market properties continued to be the celebrities of the property market. Models are snapped up in report time and at document breaking prices. Builders are having fun with overwhelming demand and patrons need more. We feel that these segments of the property market are booming is a repercussion of the property cooling measures no.6 and no. 7. With additional buyer's stamp responsibility imposed on residential properties, buyers change their focus to commercial and industrial properties. I imagine every property purchasers need their property funding to understand in value.
Template:One source
Lambertian reflectance is the property that defines an ideal diffusely reflecting surface. The apparent brightness of such a surface to an observer is the same regardless of the observer's angle of view. More technically, the surface's luminance is isotropic, and the luminous intensity obeys Lambert's cosine law. Lambertian reflectance is named after Johann Heinrich Lambert, who introduced the concept of perfect diffusion in his 1760 book Photometria.
Examples
Unfinished wood exhibits roughly Lambertian reflectance, but wood finished with a glossy coat of polyurethane does not, since the glossy coating creates specular highlights. Not all rough surfaces are Lambertian reflectors, but this is often a good approximation when the characteristics of the surface are unknown.
Spectralon is a material which is designed to exhibit an almost perfect Lambertian reflectance.
Use in computer graphics
In computer graphics, Lambertian reflection is often used as a model for diffuse reflection. This technique causes all closed polygons (such as a triangle within a 3D mesh) to reflect light equally in all directions when rendered. In effect, a point rotated around its normal vector will not change the way it reflects light. However, the point will change the way it reflects light if it is tilted away from its initial normal vector.[1]Template:Verify source The reflection is calculated by taking the dot product of the surface's normal vector, , and a normalized light-direction vector, , pointing from the surface to the light source. This number is then multiplied by the color of the surface and the intensity of the light hitting the surface:
where is the intensity of the diffusely reflected light (surface brightness), is the color and is the intensity of the incoming light. Because
where is the angle between the direction of the two vectors, the intensity will be the highest if the normal vector points in the same direction as the light vector (, the surface will be perpendicular to the direction of the light), and the lowest if the normal vector is perpendicular to the light vector (, the surface runs parallel with the direction of the light).
Lambertian reflection from polished surfaces are typically accompanied by specular reflection (gloss), where the surface luminance is highest when the observer is situated at the perfect reflection direction (i.e. where the direction of the reflected light is a reflection of the direction of the incident light in the surface), and falls off sharply. This is simulated in computer graphics with various specular reflection models such as Phong, Cook-Torrance. etc.
Other waves
While Lambertian reflectance usually refers to the reflection of light by an object, it can be used to refer to the reflection of any wave. For example, in ultrasound imaging, "rough" tissues are said to exhibit Lambertian reflectance.
See also
References
43 year old Petroleum Engineer Harry from Deep River, usually spends time with hobbies and interests like renting movies, property developers in singapore new condominium and vehicle racing. Constantly enjoys going to destinations like Camino Real de Tierra Adentro.
- ↑ 20 year-old Real Estate Agent Rusty from Saint-Paul, has hobbies and interests which includes monopoly, property developers in singapore and poker. Will soon undertake a contiki trip that may include going to the Lower Valley of the Omo.
My blog: http://www.primaboinca.com/view_profile.php?userid=5889534